-Split the menu into three parts. Press F1 to open the entity spawning menu, F2 for items, and F3 for ammo.-Quantity consoles, just enter the value of items or ammo you want to spawn, no more fixed values for ammo.-2 new seperate spawnable monsters, (rat and ghost).-A total of 12 new skins, (3 zombie, 1 chimera, 1 burer, 1 boar, 1 dog, 1 pseudo-giant, 3 rat, 1 ghost). Keep in mind that I only use skins found in SHoC, which means NO custom content.-Tweaked speeds of some cut-out monsters to remove 'skating' effect.-Fixed monster game relations and changed SHoC's NPC detection for Clear Sky's. You can remove "game_relations.ltx" and "m_stalker.ltx" if you don't want want them.-Minor cut-out monster rebalancing.
Stalker Call Of Pripyat Console Commands Spawn Items
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How does it work? Atlas Mod is enabled through the main menu. If items are spawned, they will go directly inside Strelok's inventory. If a monster/stalker is spawned, it will spawn according to the co-ordinates you enter into the location console included in the menu. If you don't enter anything, it will spawn right near you.
6) If you want to spawn items, simply click the button of the items you want to spawn. For an NPC, enter co-ordinates into the location console in the middle of the menu. The four directions you can spawn a monster/stalker is north, south, east, and west. If you're confused, refer to the PDA map (Chernobyl Nuclear Power Plant is always North) for directions. You only have to enter the first letter of the direction, so "N" for north, "S" for south, "E" for east, and "W" for west. Hint: Use the phrase "Never Eat Soggy Waffles" to remember the compass, because it goes clockwise. Then enter a number to indicate the number of units you would like to offset by from Strelok. Remember, the direction and number have to be seperated by a comma. Examples: (N,10), (e,50), (S,2), etc.
[plugin]enable = False developer_debug = false ; Enables dev_debug and sim_debugdebug_gulag = false ; Prints gulag infospawn_all_items_ ; Spawns all items on actor on net_spawn change [plugin]enable = False to [plugin]enable = True And the system is enabled. Then, you can use it anytime. to test if its on or not, you simply have to see if the debug hud is on or off. (leave the debug hud on for now, it'll be useful later.) ____________________________________________________________________________________________________________________________________ 2: USE - using it in the first place. When in game press ESCPress 'S' key to go into the debug menu.Left is the command console. i'll list all the ones i know how to use. HELP - lists all available commands (eg: help )CLEAR - Clears debug console (eg: clear )GOD - enables God Mode (eg: god on - god off )HUD - disables or enables the debug hud display. (eg: hud on - hud off )INVISIBLE - makes player invisible. (eg: invisible on - invisible off )(NOTE: there are some limitations to it and it does NOT circumvent scripted events)ITEM[List]- lists all items that you can spawn in the game. ITEM is the command to list everything, scrolls through the pages to get more items. (sadly ive NO idea exactly how to use it.... ive tried everything)MONEY - gives player specified amount of cash. (eg: money 5000 )TIME - time console allows player to set time of day.now how to use it in the first place. you only need the tab marked SPAWNER and the first spot named Spawn Section to actually spawn anything.NOTE: WHEN YOU USE IT, IT SPAWNS IT RIGHT AT YOUR FEET, NOT IN YOUR INVENTORY. IT LITERALLY DROPS IT AT YOUR FEET.were going to use 9x18 FMJ ammo as an example. to spawn an ammo box simply type in ammo_9x18_fmj in the box marked Spawn Section then click on the button marked CREATE and then return to game. look down and 'poof' there it is, a box of 9x18 fmj ammo. A FULL LIST OF EVERY ITEM AVAILABLE IN GAME CAN BE FOUND IN Gamedata/configs/ai_tweaks/xr_corpse_detection.ltx you can find the name of every item in game (that the devs actually put in anyway...) 3: THE DEBUG HUD dont dismiss it entirely. its VERY useful. on the left you'll find ALL the info about your currently equipped weapon. on the top right, you'll find ALL THE INFORMATION ABOUT YOU. location, direction, field of view, EVERYTHING. its VERY useful. top center you'll find all the specific information revolving around - SPAWN LOCATIONS. this info tracks all of the necessary info relating to specific spawn locations and areas, including everyuthing thats actually IN there already. squad names, locations, IDs, everything you need to know to spawn anything basically anywhere, anytime. cool huh?
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